Speed & Stop

Rider enters the arena, races across the timer line. Race Clock begins when timer light beam is broken the 1st time. Race ends when light beam is broken the 2nd time.

Rider runs to the left of the arena and stops in a box marked on the ground must remain in the box for five second (counted by the ringman), then proceed out.

Riders may run through gate entering arena

Rider-Up (waiting to ride next) and Rider-on-Deck (waiting to ride second next)

PLEASE be ready & waiting in On-Deck Area.

Winner rides the correct pattern in the least amount of time.

There is a 5 second penalty for each barrel or pole knocked to the ground.

Disqualification: Break pattern or violate *basic LSC rules.