Rider Swap Type 2
Rider enters the arena, races across the timer line. Race Clock begins when timer light beam is broken the 1st time. Race ends when light beam is broken the 2nd time.
Ride double around the barrel, by the time you get to the finish line you should have the rider that was on the back in front.
Pattern may be approached from left or right side of barrel.
Riders may run through gate entering arena
Rider-Up(waiting to ride next) and Rider-on-Deck (waiting to ride second next)
PLEASE be ready & waiting in On-Deck Area.
Winner rides the correct pattern in the least amount of time.
There is a 5 second penalty for each barrel or pole knocked to the ground.
Disqualification: Break pattern or violate *basic LSC rules.