Rider enters the arena, races across the timer line. Race Clock begins when timer light beam is broken the 1st time. Race ends when light beam is broken the 2nd time.
Rider runs to the log dismounts, ground ties horse and rider crawls through the log, runs around the log, gets on horse, runs around back of log and then back to the gate.
Pattern may be approached from left or right side of barrel.
Riders may run through gate entering arena
Rider-Up(waiting to ride next) and Rider-on-Deck (waiting to ride second next)
PLEASE be ready & waiting in On-Deck Area.
Winner rides the correct pattern in the least amount of time.
There is a 5 second penalty for each barrel or pole knocked to the ground.
Disqualification: Break pattern or violate *basic LSC rules.