Rider Swap Type 1

Rider enters the arena, races across the timer line. Race Clock begins when timer light beam is broken the 1st time. Race ends when light beam is broken the 2nd time.

Rider 1 runs down to the barrel, gets off the horse, rider 2 gets on and runs down to the finish line.

Pattern may be approached from left or right side of barrel.

Riders may run through gate entering arena

Rider-Up (waiting to ride next) and Rider-on-Deck (waiting to ride second next)

PLEASE be ready & waiting in On-Deck Area.

Winner rides the correct pattern in the least amount of time.

Disqualification: Break pattern or violate *basic LSC rules.