Flag Race

Rider enters the arena, races across the timer line. Race Clock begins when timer light beam is broken the 1st time. Race ends when light beam is broken the 2nd time.

Rider runs down to the bucket, picks up the flag, runs around the back barrel and puts the flag in the bucket on the third barrel and runs home after that. The flag can not be leaning on the side of the bucket, must be firmly in the sand. Striking the horse with the flag is a disqualification.

Pattern may be approached from left or right side of barrel.

Riders may run through gate entering arena

Rider-Up (waiting to ride next) and Rider-on-Deck (waiting to ride second next)

PLEASE be ready & waiting in On-Deck Area.

Winner rides the correct pattern in the least amount of time.

There is a 5 second penalty for each barrel or pole knocked to the ground.

Disqualification: Break pattern or violate *basic LSC rules. Striking the horse with the flag.